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Beginners guide to game development in python using PYGAME.

PYGAME LOGO

WHAT IS PYGAME?

PYGAME is a free open-source Python programming language library for making multimedia apps like games, video, art, music, and other multimedia projects. Python adds functionality; it is highly portable and runs on nearly every platform and operating system.

Pete Shinners wrote PYGAME, other authors of PYGAME are Lenard Lindstrom, Rene Dudfield e.t.c. It was released on 28th October 2000.

THINGS ONE SHOULD KNOW BEFORE THEY DIVE INTO PYGAME.

1. Get comfortable with Python:- As it is said that PYGAME is a Python programming language library which literally means that one must know Python before thinking about PYGAME. It is compulsory that one must have at least a ground basic knowledge of Python.

Develop a solid foundation in Python, play around with the codes, try to do as many projects as possible to be sure that you’re comfortable with PYTHON basics like strings and list manipulation, a combination of strings and list, how ‘import’ works.

Try to build games with Python, build non-graphical games with Python, be patient while learning the basics. I will always advise one to have a strong firm and solid knowledge of Python basics (not just Python every language) before starting out with their libraries and frameworks.

2. Realize and identify the part of PYGAME that you really need: There are lots of classes in PYGAME documentation and it can be confusing most times. It is necessary you identify the part of classes that is been used often in game development, pay attention to it. There are tons of classes that you might never use.

3. Also focus on understanding the surface of PYGAME: While learning PYGAME the surface is a very important part of game development. Make sure you understand clearly how it works, what it does, what it means, everything that is related to a PYGAME surface.

4. Don’t get distracted: Focus and dedicate your time to learning, don’t get distracted by unnecessary things. Identify the most important things and focus on them and practice as often as possible. Always code for at least 2–3 hours every day and always take a break.

5. Relate with Python as often as you can while learning. Be sure that you understand the Object-oriented programming very well.

6. Create the mindset that learning PYGAME is very easy, you were able to learn Python Basics, and then why can’t you do PYGAME? Get rid of any bad vibes that try to discourage you from learning PYGAME.

My best book recommendation for learning PYGAME is MAKING GAMES WITH PYTHON AND PYGAME by AI SWEIGART.

The above book is my best book when it comes to Python games, and for the fact that No Starch published it I highly recommend you use it.

It also has game projects to do like Tic Tac Toe game

TIC TAC TOE

Hangman

HANGMAN

Guess the number e.t.c.

I hope the above article helps you while you prepare your journey into PYGAME.

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